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61. Rework broken ESS Anchoring & On screen displayed system signatu... - in Player Features and Ideas Discussion [original thread]
Alvatore DiMarco wrote: First point: This is the worst thread I have seen in a very long time. Second point: Colera Deldios, you keep using that word "carebear". It's spelled "bear", not "bare". Please fix your ignorance. Also, I'm completely ...
- by colera deldios - at 2014.02.20 05:38:00
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62. Rework broken ESS Anchoring & On screen displayed system signatu... - in Player Features and Ideas Discussion [original thread]
up
- by colera deldios - at 2014.02.20 04:15:00
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63. Cloaking Overhaul - in Player Features and Ideas Discussion [original thread]
No, cloacking is a valid method and unbroken mechanics. It's one of those things CCP did to perfection. It's also a conflict catalyst and superb method to put pressure on peoples finances. This is one of the tools smaller entities can actually use...
- by colera deldios - at 2014.02.17 21:00:00
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64. Rework broken ESS Anchoring & On screen displayed system signatu... - in Player Features and Ideas Discussion [original thread]
xPredat0rz wrote: DSpite Culhach wrote: Was it just created purely as a "conflict driver? Would it not have been easier to just create random stable wormholes in space that broadcast in local their exact exit point somewhere else in EVE? "...
- by colera deldios - at 2014.02.17 20:51:00
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65. Rework broken ESS Anchoring & On screen displayed system signatu... - in Player Features and Ideas Discussion [original thread]
@xPredat0rz Again you come with no valid points except bring a blob. Your stupidity amazes me. Simply speechless that someone can be this stupid. ESS does not create a conflict at the moment because if you anchor it in an anomaly most FC's will s...
- by colera deldios - at 2014.02.17 20:42:00
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66. Rework broken ESS Anchoring & On screen displayed system signatu... - in Player Features and Ideas Discussion [original thread]
@xPredatorDerpHerp Wow again you return with no facts/points or proof to claim otherwise. I proved the mechanic is broken and and gives all advantages to the owner. You know that anger you feel when someone tries to balance out the unfair advanta...
- by colera deldios - at 2014.02.17 19:18:00
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67. Rework broken ESS Anchoring & On screen displayed system signatu... - in Player Features and Ideas Discussion [original thread]
DSpite Culhach wrote: Was it just created purely as a "conflict driver? Would it not have been easier to just create random stable wormholes in space that broadcast in local their exact exit point somewhere else in EVE? "Oh look, a wormhole a...
- by colera deldios - at 2014.02.17 19:18:00
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68. Rework broken ESS Anchoring & On screen displayed system signatu... - in Player Features and Ideas Discussion [original thread]
xPredat0rz wrote: colera deldios wrote: Dinsdale Pirannha wrote: Of course the ESS should not be anchorable within an anom. A 12 year old child who has played Eve for a month can figure that one out. But clearly, CCP has zero intent on f...
- by colera deldios - at 2014.02.17 18:46:00
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69. Rework broken ESS Anchoring & On screen displayed system signatu... - in Player Features and Ideas Discussion [original thread]
Dinsdale Pirannha wrote: Of course the ESS should not be anchorable within an anom. A 12 year old child who has played Eve for a month can figure that one out. But clearly, CCP has zero intent on fixing that glaring error. The did a hot fix t...
- by colera deldios - at 2014.02.17 17:56:00
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70. Rework broken ESS Anchoring & On screen displayed system signatu... - in Player Features and Ideas Discussion [original thread]
Soldarius wrote: xPredat0rz wrote: Bring a bigger gang. Bring better logi. Fit your logi to actually counter ecm. kill the web/scram **** first. All i see is wah wah wah i cant steal **** with my interceptor because they have far too much ...
- by colera deldios - at 2014.02.17 17:46:00
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71. Rework broken ESS Anchoring & On screen displayed system signatu... - in Player Features and Ideas Discussion [original thread]
xPredat0rz wrote: God can you guys cry anymore. Bring a bigger gang. Bring better logi. Fit your logi to actually counter ecm. kill the web/scram **** first. All i see is wah wah wah i cant steal **** with my interceptor because they have f...
- by colera deldios - at 2014.02.17 17:40:00
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72. Rework broken ESS Anchoring & On screen displayed system signatu... - in Player Features and Ideas Discussion [original thread]
Batelle wrote: npcs should shoot ess or ess should not be anchorable inside an anomaly. They should absolutely not be anchorable inside of deadspace. That aside, I can think of a lot of gangs that would be thrilled to have a tornado try to tak...
- by colera deldios - at 2014.02.17 17:07:00
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73. Rework broken ESS Anchoring & On screen displayed system signatu... - in Player Features and Ideas Discussion [original thread]
1) ESS Anchoring At the moment ESS offers all the benefits to only the people who own the ESS. And with just little thinking unless attacker has a full fleet with him he can't really take anything away from the ESS. Owner: Is notifi...
- by colera deldios - at 2014.02.17 16:49:00
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74. Make Jump Bridges >> Celestial objects - in Player Features and Ideas Discussion [original thread]
The problem with current design: > Ploting waypoints does not take in to account JB' network > Messy JB Folder that people need to keep copying > Makes travel annoying as you have to keep switching between Bookmarks | Map > Makes ca...
- by colera deldios - at 2013.02.17 22:27:00
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75. Pirate NPC Standing Perfomances - in Player Features and Ideas Discussion [original thread]
Laars Artwik wrote: Hi there: This is my first time I post in this forum, and I would like to share with you an idea regarding NPC Pirate Standing. Surely, you noticed when you have a -5.0 or lower standing with a faction empire (Gallente, C...
- by colera deldios - at 2013.02.15 00:07:00
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76. No Local - in Player Features and Ideas Discussion [original thread]
blast
- by colera deldios - at 2013.02.14 17:18:00
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77. No Local - in Player Features and Ideas Discussion [original thread]
We all know what this change really is you fail at pvp so much that you get outsmarted by carebares. Jump in the system and warp to belt or anomaly kill the bear and if he cant see you jump in the system that means you can take all the time you wa...
- by colera deldios - at 2013.02.14 16:27:00
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78. No Local - in Player Features and Ideas Discussion [original thread]
ITTigerClawIK wrote: colera deldios wrote: ITTigerClawIK wrote: in a nut shell, a chat channel should NOT be an instant intell tool, == Quote: ITTigerClawIK : Please CCP i suck so much at pvp please remove or change local. I so fa...
- by colera deldios - at 2013.02.14 15:45:00
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79. No Local - in Player Features and Ideas Discussion [original thread]
ITTigerClawIK wrote: in a nut shell, a chat channel should NOT be an instant intell tool, == Quote: ITTigerClawIK : Please CCP i suck so much at pvp please remove or change local. I so fail at pvp i cant go pvp against another pvper so ...
- by colera deldios - at 2013.02.14 11:19:00
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80. Trader's tool - mobile apps (Android & iOS &...) - in Player Features and Ideas Discussion [original thread]
Tadeo Musashy wrote: "Trader's Tool" would be an application designed to run under Android, iOS and other mobile platform OSs, for mobile devices (smartphones & tablets) consisting in an interface with the market (and maybe Contracts) areea...
- by colera deldios - at 2013.02.14 01:16:00
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